Sorted!
Out now on the App Store, from Sparky Games
A one-thumb arcade puzzle game about sorting trash. Swipe each falling item left to recycling or right to trash, scrub hazardous items like batteries before they go anywhere, and work through a campaign of cities around the world or an endless survival mode.
What I built
- Every part of the game, solo: gameplay systems, UI, level progression, audio and the App Store release.
- A modular Unity 6 codebase split into core, data, gameplay, services, UI and infrastructure assemblies, with edit-mode tests.
- Lives that regenerate hourly, with an optional rewarded ad for an extra one through AdMob and Google’s consent and tracking flow. Ads are never required to progress.
- Mobile performance profiling and optimization across iPhone and iPad.
Built with Unity 6, C#, AdMob, DOTween